R.A.B.B. Entry #090: Enchant My Arse and Call It Progress
🗂️ R.A.B.B. Entry #090: “Enchant My Arse and Call It Progress”
Filed by: Jerry, the Ankle Biter, Dept. of Petty Affairs
Status: 🔥Active Disrespect Compilation
🔧 Core Offenses:
1. City Stone Monopoly
- You must use city-specific enchant stones.
- Each city offers different stats, but only one city's stats are active at a time.
- Translation? No stacking. Just swapping.
- You don’t build power—you rent it per region.
“Choose your enchant city like a side in the Hunger Games. And pray the stone you sacrifice doesn’t cry blood.”
2. Gacha Equipment Unfair Binding
- Pull gear from the Gacha? It’s character-bound.
- Want it unbound so you can sell it? You must upgrade it first.
- White-tier gear? Won’t sell anyway, even if unbound.
“It’s like buying a vending machine snack and being told you need to cook it first before it’s edible. Oh—and the microwave is behind a paywall.”
3. Dungeon Run Disparity Clause
Only 3 dungeons a day give full rewards.
You can join other runs… but:
- If your DPS isn’t high, you risk getting nothing.
- Gift packs are participation trophies, not loot.
- If you were farming mats? Fuhgeddaboudit.
“It’s like being invited to a potluck, bringing your best dish, and being handed a Tupperware of crumbs because you didn’t eat fast enough.”
⚠️ Conclusion:
The system discourages:
- Teamwork
- Market freedom
- Experimental enchantment
And rewards:
- RNG addiction
- DPS elitism
- City-stone tribalism
🦝 Jerry’s Petty Seal of Approval:
“If I wanted this level of bureaucracy, I’d go back to filing my taxes using a spoon.”