The Will to Resist

đŸ§± Title: The Return Is Never Announced — It’s Loaded (Capcom’s Silent Reclamation)

Lesson #1: Not every silence is surrender. Sometimes it’s the reload.

After Marvel Tƍkon dropped, everyone expected Capcom to bark back.

But they didn’t. No tweets. No press. No denial. Just silence.

That’s where most people get confused. They think silence means “they lost.” But Capcom isn’t playing defense. They’re observing.

Lesson #2: Watch how the giants move when they’re not in the spotlight.

Capcom has done this before.

After Street Fighter V’s rough launch? đŸ§Œ They cleaned house, rebuilt, and dropped SF6 with swagger.

After Resident Evil nearly rotted with RE6? đŸ§Ÿâ€â™‚ïž They came back with RE7 and REmake2, and took the horror crown back.

Capcom doesn’t flail. They recalibrate. Then they strike.

Lesson #3: A real return isn’t announced. It’s built in the shadows and delivered with precision.

Marvel chose ArcSys. Cool.

But what’s Capcom doing?

Releasing Capcom Fighting Collection 2 (with CvS classics)

Featuring SNK fighters in SF6 cameos

Slowly warming the room for a Capcom vs SNK 3 nuclear option

They’re not screaming. They’re setting the stage.

When the moment hits? It won’t be some loud reveal.

It’ll feel like:

“Oh no. They never left. They were just watching us dance on borrowed time.”

Final Thought:

If you’re ever pushed out, replaced, or overlooked—don’t beg to be noticed. Study the silence. Rebuild. Recalibrate. Reload.

When your moment returns? Make sure your next move is so clean, they don’t even know how to apologize.

đŸ§± Tags: #BearBlog #Capcom #MarvelTokon #ArcSystemWorks #GlitchManifesto #TheWillToResist #ConfirmedKill #FightingGames #SilenceIsStrategy