The Will to Resist

Why Algus Deserved to Die Twice


Algus isn’t a boss fight—he’s a philosophy in flesh. That’s why he deserved to die twice.

Some villains in Final Fantasy Tactics are grand. Wiegraf the zealot, burning with conviction. Gafgarion the mercenary, betraying for coin. Even the Church, rotten to its marrow, has scale.

And then there’s Algus (Argath). The runt noble. The sneer in sprite form. Proof that rot doesn’t only drip from thrones—it festers in every brat who thinks bloodline makes him immortal.


The Quotable Face of Rot

Algus isn’t subtle. He’s the mouthpiece of Ivalice’s caste cruelty.

These aren’t just insults. They’re gospel for a system built to crush.


The Teta Execution

One trigger. One body. One world split in half.

Before Teta, you’re playing a war game. After Teta, you’re playing history. That moment didn’t just kill a girl—it killed the illusion that resistance was optional.


The Perfect Death (Twice Over)

In War of the Lions, Algus’ last words aren’t regret—they’re poison: “Your lowborn stench will never fade. Crawl back to your mud, swine.”

Justice ended his life. Memory ends it again. That’s why he dies twice—once on the battlefield, and every time his name is spat out with venom.


Conclusion: The Will to Resist, Made Flesh

Algus is why Matsuno’s 2025 words cut deeper than nostalgia.

“The will to resist is in your hands.”

Because inequality isn’t a toggle. It doesn’t patch out. It festers—until someone carves through it.


⚔️ #FinalFantasyTactics #Algus #TheWillToResist